

For about 3 weeks ago, I've been playing Hollow knight on the console. It's really for me. Its intriguing story and mood give me a fascinating sensation. Harmoniously combined BGM and map design for each adventure are so amazing that I fell into that underground expedition.
As I mentioned in the previous post, I'm playing this game in the English language setting. It has let me get stuck a lot of characters' dialogue, but otherwise, I do more learning hitherto unknown words and grammar.
However, some sentences that were written as unusual grammar and weird inversions to form an old-fashioned atmosphere and mood of the game has made it hard for me to full conversations.
In spite of them, I'd say that I've managed to follow the context decently. I was lucky to play this game in English. There's something special about playing this game without translation. Paradoxically, the less I know the words, the more vividly I'm able to feel the intended mood of this game.
I haven't beaten this game yet. There are literally tons of things that I need to explore. The hidden pieces of adventure are way more than I thought initially.
I heard there are a couple of endings. I hope my choices until now will lead me to an ending that I'll be satisfied with.
This kind of game requires some control skills from players. I don't find that too hard, but obviously, the better we control the character, the easier playing becomes. I'm not as good at control as I used to be. Oh well, It could have been worse. At least, my flexible fingers have saved me from all those retries all over again.